+ Reply to Thread
Results 1 to 12 of 12

Thread: C and C++. Complete Programming Books! (updated)

  1. #1
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default C and C++. Complete Programming Books! (updated)

    Primer Plus C++ 5th Edition


    Sams Publishing | ISBN: 0-672-32697-3 | English | PDF | Pages: 1225 | Size: 6.43 MB

    INTRODUCTION
    Preface to the Fifth Edition
    Learning C++ is an adventure of discovery, particularly because the language accommodates several programming paradigms, including object-oriented programming, generic programming, and the traditional procedural programming. C++ was a moving target as the language added new features, but now, with the ISO/ANSI C++ Standard, Second Edition (2003), in place, the language has stabilized. Contemporary compilers support most or all of the features mandated by the standard, and programmers have had time to get used to applying these features. The fifth edition of this book, C++ Primer Plus, reflects the ISO/ANSI standard and describes this matured version of C++. C++ Primer Plus discusses the basic C language and presents C++ features, making this book self-contained. It presents C++ fundamentals and illustrates them with short, to-the-point programs that are easy to copy and experiment with. You’ll learn about input/output (I/O), how to make programs perform repetitive tasks and make choices, the many ways to
    handle data, and how to use functions. You’ll learn about the many features C++ has added to C, including the following:

    1. Classes and objects
    2. Inheritance
    3. Polymorphism, virtual functions, and runtime type identification (RTTI)
    4. Function overloading
    5. Reference variables
    6. Generic, or type-independent, programming, as provided by templates and the Standard Template Library (STL)
    7. The exception mechanism for handling error conditions
    8. Namespaces for managing names of functions, classes, and variables



    Code:
    http://uploading.com/files/KT6ZYNK6/CplusPriPl85thEdit9.pdf.html


    If links are down, let me know so I can re-upload them
    Enjoy and if you like this post,



    There is no password so ENJOY!!!

  2. #2
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default C and C++. Complete Programming Books! (updated)

    C++ Bestsellers .. A Collection of 52 eBooks

    Addison Wesley Advanced.Corba.Programming.With.C++


    Code:
    http://uploading.com/files/01PUDL9K/___aDDiSoN_WeSLey___-_aDVaNCeD.CoRBa.PRo...rar.html

    Addison Wesley Algorithms Data Structures And Problem Solving With C++


    Code:
    http://uploading.com/files/HZNYKIRF/___aDDiSoN_WeSLey___-_aLGoRiTHMS-DaTa-ST...rar.html

    Addison Wesley Applied.C++.Techniques.For.Building.Better.Softwar e


    Code:
    http://uploading.com/files/0O1KCGW9/___aDDiSoN_WeSLey___-_aPPLieD.C__.TeCHNi...rar.html

    Addison Wesley C Programming Language


    Code:
    http://uploading.com/files/STI2DH0R/___aDDiSoN_WeSLey___-_C_PRoGRaMMiNGLaNGu...rar.html

    Addison Wesley C++ By Dissection


    Code:
    http://uploading.com/files/EIPYDU18/___aDDiSoN_WeSLey___-_C___By_DiSSeCTioN_.rar.html

    Addison Wesley C++ Gotchas


    Code:
    http://uploading.com/files/R16W20R6/___aDDiSoN_WeSLey___-_C___GoTCHaS_.rar.html

    Addison Wesley C++.Network Programming,Volume.1


    Code:
    http://uploading.com/files/TN64FNN3/___aDDiSoN_WeSLey___-_C__.NeTWoRK_PRoGRa...rar.html

    Addison Wesley C++.Network Programming,Volume.2


    Code:
    http://uploading.com/files/H3TA62LG/___aDDiSoN_WeSLey___-_C__.NeTWoRK_PRoGRa...rar.html

    Addison Wesley C++.Primer


    Code:
    http://uploading.com/files/CBK1PMZI/___aDDiSoN_WeSLey___-_C__.PRiMeR_.rar.html

    Addison Wesley C++.Standard Library,The.A.Tutorial.And.Reference


    Code:
    http://uploading.com/files/ON6JC0FP/___aDDiSoN_WeSLey___-_C__.STaNDaRD_LiBRa...rar.html

    Addison Wesley C++.Templates The.Complete.Guide


    Code:
    http://uploading.com/files/EHDBI2XG/___aDDiSoN_WeSLey___-_C__.TeMPLaTeS-THe....rar.html

    Addison Wesley Designing.Components With The C++ STL

    Code:
    http://rapidshare.com/files/107646081/___aDDiSoN_WeSLey___-_DeSiGNiNG.CoMPoNeNTS_WiTH_THe_C___STL_.rar
    Addison Wesley Effcient.C++ Programming Techniques


    Code:
    http://uploading.com/files/L1PCEUCR/___aDDiSoN_WeSLey___-_eFFCieNT.C___PRoGR...rar.html

    Addison Wesley Effective More Effective C++
    Code:
    http://rapidshare.com/files/107646421/___aDDiSoN_WeSLey___-_eFFeCTiVe_MoRe_eFFeCTiVe_C___.rar
    Addison Wesley Effective.C++55.Specific.Ways.To.Improve.Your.Prog rams.And.Designs


    Code:
    http://uploading.com/files/F9E30EZY/___aDDiSoN_WeSLey___-_eFFeCTiVe.C__55.SP...rar.html

    Addison Wesley Essential Intermediate Programming 2005


    Code:
    http://uploading.com/files/8D7BI0XR/___aDDiSoN_WeSLey___-_eSSeNTiaL_iNTeRMeD...rar.html

    Addison Wesley Essential.C++


    Code:
    http://uploading.com/files/CRK7WYX7/___aDDiSoN_WeSLey___-_eSSeNTiaL.C___.rar.html




    Code:
    http://uploading.com/files/UNQJ17LS/___aDDiSoN_WeSLey___-_eXCePTioNaL.C___-_...rar.html




    Code:
    http://uploading.com/files/DMD6YTGU/___aDDiSoN_WeSLey___-_iNSiDe.THe_C___oBJ...rar.html




    Code:
    http://uploading.com/files/P4VXJ3IU/___aDDiSoN_WeSLey___-_MoDeRN.C___DeSiGN_...rar.html


    ---------- Post added at 01:13 ---------- Previous post was at 00:52 ----------

    Addison Wesley More.Exceptional C++


    Code:
    http://uploading.com/files/1SIAWQ46/___aDDiSoN_WeSLey___-_MoRe.eXCePTioNaL_C...rar.html

    Addison Wesley Oops
    Code:
    http://uploading.com/files/IBHQR9CZ/___aDDiSoN_WeSLey___-_ooPS_.rar.html

    Addison Wesley The C++ Programming Language Special


    Code:
    http://uploading.com/files/LVK49ROK/___aDDiSoN_WeSLey___-_THe_C___PRoGRaMMiN...rar.html

    Addison Wesley Accelerated C++


    Code:
    http://uploading.com/files/NR1X29P9/___aDDiSoN-WeSLey___-_aCCeLeRaTeD_C___.rar.html

    Apress Cryptography In C And C++


    Code:
    http://uploading.com/files/1VIBIK7E/___aPReSS___-_CRyPToGRaPHy_iN_C_aND_C___.rar.html

    Bartosz C++ Industrial


    Code:
    http://uploading.com/files/986MLJBV/___BaRToSZ___-_C___iNDuSTRiaL_.rar.html

    Borland C++ Builder 5 Developer's Guide


    Code:
    http://uploading.com/files/H8NW4E5P/___BoRLaND___-_C__-BuiLDeR-5-DeVeLoPeR_S...rar.html

    Borland C++ Builder 5 Quick Start Guide


    Code:
    http://uploading.com/files/YW865FFC/___BoRLaND___-_C__-BuiLDeR-5-QuiCK-STaRT...rar.html

    Borland C++ Unleashed Charlie Calvert


    Code:
    http://uploading.com/files/A8H55NBL/___BoRLaND___-_C__-uNLeaSHeD-CHaRLie-CaL...rar.html

    Borland Learn Borland C++ Builder


    Code:
    http://uploading.com/files/XX88NL9X/___BoRLaND___-_LeaRN-BoRLaND-C__-BuiLDeR_.rar.html

    Bruce Thinking In C++


    Code:
    http://uploading.com/files/R6UEWJ7X/___BRuCe___-_THiNKiNG-iN-C___.rar.html

    Bruno Data Structures
    Code:
    http://uploading.com/files/A1E1WUXR/___BRuNo___-_DaTa_STRuCTuReS_.rar.html

    CRC Algorithms And Data Structures In C + +
    Code:
    http://uploading.com/files/1G1LOH98/___CRC___-_aLGoRiTHMS-aND-DaTa-STRuCTuRe...rar.html

    Iso C++ Professional Programmer's Handbook
    Code:
    http://uploading.com/files/YEGMSRUV/___iSo___-_C___PRoFeSSioNaL_PRoGRaMMeR_S...rar.html

    Iso C++ International Standart Iso
    Code:
    http://uploading.com/files/PWWUWM1Q/___iSo___-_C__-iNTeRNaTioNaL-STaNDaRT-iS...rar.html

    John Wiley & Sons C++_Programming_With_Corba
    Code:
    http://uploading.com/files/00J98R3M/___JoHN_WiLey___SoNS___-_C___PRoGRaMMiNG...rar.html

    John Wiley & Sons For.Dummies.C++.Timesaving.Techniques.Small.TM.Sma ll.For.Dummies
    Code:
    http://uploading.com/files/VV7OXXOD/___JoHN_WiLey___SoNS___-_FoR.DuMMieS.C__...rar.html

    Mcgraw Hill Borland C++ Builder The Complete Reference
    Code:
    ¢code¢___MCGRaW_HiLL___-_BoRLaND_C___BuiLDeR_THe_CoMPLeTe_ReFeReNCe_.rar ¢

    Mcgraw Hill C++.The.Complete.Reference
    Code:
    http://uploading.com/files/UYLUWS4A/___MCGRaW_HiLL___-_C__.THe.CoMPLeTe.ReFe...rar.html

    Mcgraw Hill CPP C.Plus.Plus.Demystified
    Code:
    http://uploading.com/files/3IL5N81Z/___MCGRaW_HiLL___-_CPP-C.PLuS.PLuS.DeMyS...rar.html

    Mcgraw Hill Oop Demystified
    Code:
    http://uploading.com/files/TWYS8TOM/___MCGRaW_HiLL___-_ooP-DeMySTiFieD_.rar.html

    Mcgraw Hill Osborne.The.Art.Of.C++
    Code:
    http://uploading.com/files/RUYXWTMW/___MCGRaW_HiLL___-_oSBoRNe.THe.aRT.oF.C_...rar.html

    Oreilly CPP.In.A.Nutshell
    Code:
    http://uploading.com/files/H2B4SO9J/___oReiLLy___-_CPP.iN.a.NuTSHeLL_.rar.html

    Oreilly Programming Embedded Systems In C And C++
    Code:
    http://uploading.com/files/BOUVGRFG/___oReiLLy___-_PRoGRaMMiNG_eMBeDDeD_SyST...rar.html

    Sams C++ Unleashed


    Code:
    http://uploading.com/files/X3DLV0DE/___SaMS___-_C___uNLeaSHeD_.rar.html

    Sams C++ Builder 5 Developer's Guide


    Code:
    ¢code¢___SaMS___-_C__-BuiLDeR-5-DeVeLoPeR_S-GuiDe_.rar ¢

    Sams C++.Primer Plus
    Code:
    http://uploading.com/files/DKOWVRR7/___SaMS___-_C__.PRiMeR_PLuS_.rar.html

    Sams CPP How To
    Code:
    http://uploading.com/files/7XNMLT2E/___SaMS___-_CPP_HoW_To_.rar.html

    Wrox C++Tutorial
    Code:
    http://uploading.com/files/GIF9T4VW/___WRoX___-_C__TuToRiaL_.rar.html

    Wrox Professional.C++


    Code:
    http://uploading.com/files/PF7A4R6H/___WRoX___-_PRoFeSSioNaL.C___.rar.html

  3. #3
    kpmsiva's Avatar
    kpmsiva is offline Senior Member Warrant Officer kpmsiva is a splendid one to behold kpmsiva is a splendid one to behold
    Join Date
    Jul 2009
    Location
    Vb.net at Xp
    Posts
    353
    Rep Power
    64

    Default

    Nice share mate and thanks


    Need Reviews: 1. PDF Splitter | PDF Merger | Watermark PDF | PDF | Splitter | Merger
    Link:
    HTML Code:
    http://www.softpedia.com/get/Office-tools/PDF/PDF-Exploiter.shtml
    Need Reviews: 2. Folder Locker | Lock Folder | File Locker | Locker | Encrryption | Encrypt
    Link:
    HTML Code:
    http://www.softpedia.com/get/Security/Encrypting/Advanced-Folder-Locker.shtml

  4. #4
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default Microsoft Visual C# 2008 Step by Step | By John Sharp

    Microsoft Visual C# 2008 Step by Step | By John Sharp




    Microsoft Visual C# 2008 Step by Step | By John Sharp
    * Publisher: Microsoft Press

    Product Description:
    Get the hands-on, step-by-step guide to learning the latest enhancements in Microsoft Visual C# 2008. Visual C#, one of the tools in Microsoft Visual Studio® 2008, is a modern programming language designed to deliver a productive environment for creating business frameworks and reusable object-oriented components. Whether you re a beginning programmer or new to the Visual C# programming language, you ll learn how to use the fundamental features of Visual Studio 2008 and gain a basic understanding of the latest enhancement of the Visual C# language. You ll work at your own pace through hands-on, learn-by-doing exercises, get started creating components and working Windows® applications, and build your knowledge as you start creating your first Visual C# based applications. You ll also explore how to create data management and Web-based applications. In each chapter, work through learn-by-doing exercises that demonstrate how, when, and why to use the many features of the Visual C# rapid application development environment. Includes a companion CD with code samples, data sets, and a fully searchable eBook.


    Code:
    http://uploading.com/files/34LRASLN/c_2008.rar.html

  5. #5
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default Head First C# - C Sharp

    Head First C# - C Sharp


    Head First C# is a complete learning experience for object-oriented programming, C#, and the Visual Studio IDE. Built for your brain, this book covers Visual C# 2008, Visual Studio 2008, and the .NET Framework 3.5, and teaches everything from language fundamentals to advanced topics including garbage collection, extension methods, and double-buffered animation. You'll also master C#'s hottest and newest syntax, LINQ, for querying your data in .NET collections, SQL databases, and more. By the time you're through, you'll be a proficient Visual C# programmer, designing and coding large-scale applications.

    Every few chapters you will come across a lab that lets you apply what you've learned up to that point. Each lab is designed to simulate a professional programming task, increasing in complexity until-at last-you build a working Invaders game, complete with shooting ships, aliens descending while firing, and an animated death sequence for unlucky starfighters. This remarkably engaging book will have you going from zero to 60 with Visual C# in no time flat.

    Publisher: O'Reilly Media, Inc. (November 26, 2007)
    Language: English
    ISBN-10: 0596514824
    ISBN-13: 978-0596514822


    Code:
    http://www.amazon.com/Head-First-C-Brain-Friendly-Guides/dp/0596514824

    Size: 136 MB (73 + 63)

    Code:
    http://uploading.com/files/X0K2YXOK/Head.First.In.C.Sharp.part1.rar.html
    http://uploading.com/files/MKESV7BP/Head.First.In.C.Sharp.part2.rar.html


    ---------- Post added at 15:46 ---------- Previous post was at 15:21 ----------

    Sams - C Sharp ( C# ) 3.0 Unleashed With the .NET Framework 3.5



    Description
    Code:
    Whether you need an approachable on-ramp to .NET or you want to enhance your skills, C# 3.0 Unleashed is a comprehensive, in-depth guide to the solutions you seek. You’ll learn to do more with the new tools that are available, including Visual Studio 2008 and the .NET Framework Class Libraries. Throughout this book, you’ll get a practical look at what can be the most useful tools for any given task. You’ll also learn common traps to avoid and learn insightful tips that will save you time and help you be more productive.
    
    
    C# 3.0 Unleashed contains complete coverage of the C# programming language. The author covers all the essential syntax, but keeps the focus on practical application. The chapters are arranged to take you step-by-step from the core of the C# language to elements of the .NET Framework, and further into advanced concepts on distributed n-tier Internet applications. Additionally, C# 3.0 Unleashed shows you how to debug, monitor, and scale enterprise applications, enabling you to use the C# programming language to ship the right code at the right time.
    
    What’s included in this book:
    
    A complete reference for C# syntax, object oriented programming, and component programming with C#
    Comprehensive data coverage through ADO.NET and LINQ
    An introduction to UI technologies, including Windows Forms, WPF, ASP.NET Ajax, and Silverlight
    Coverage of traditional ASMX and WCF Web Services
    Coverage of multiple .NET technologies, including networking, instrumentation, interop, and multi-threading
    In-depth discussion of platform concepts including CLR, Garbage Collection, Type System, Assemblies, and Code Access Security
    Guidance on design and architecture for a big-picture view and essential help in piecing together all you’ve learned



    Code:
    http://uploading.com/files/D459U7HC/Sams.C.Sharp.3.0.Unleashed.rar.html

  6. #6
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default Programming Principles and Practice Using C++

    Programming Principles and Practice Using C++



    Product Description

    An Introduction to Programming by the Inventor of C++



    Preparation for Programming in the Real World



    The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field.



    Focus on Fundamental Concepts and Techniques



    The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code.



    Programming with Today’s C++



    The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start, introducing the C++ standard library to simplify programming tasks.



    For Beginners–And Anyone Who Wants to Learn Something New



    The book is primarily designed for people who have never programmed before, and it has been tested with more than 1,000 first-year university students. However, practitioners and advanced students will gain new insight and guidance by seeing how a recognized master approaches the elements of his art.



    Provides a Broad View



    The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics, such as text processing and testing, and provides abundant reference material. Source code and support supplements are available from the author’s website.




    About the Author

    Bjarne Stroustrup is the designer and original implementer of C++, the author of The C++ Programming Language, The Annotated C++ Reference Manual, and The Design and Evolution of C++, and the consulting editor of Addison-Wesley's C++ In-Depth Series. Having previously worked at Bell Labs and AT&T Labs-Research, he currently is the College of Engineering Chair in Computer Science Professor at Texas A&M University. The recipient of numerous honors, including the Dr. Dobb's Excellence in Programming Award (2008), Dr. Stroustrup is a member of the National Academy of Engineering, an AT&T Fellow, an AT&T Bell Laboratories Fellow, an IEEE Fellow, and an ACM Fellow. His research interests include distributed systems, simulation, design, programming techniques, software development tools, and programming languages, and he remains actively involved in the ANSI/ISO standardization of C++. Dr. Stroustrup holds an advanced degree from the University of Aarhus in his native Denmark and a Ph.D. in Computer Science from Cambridge University, England.


    Table of Contents

    Preface xxiii



    Chapter 0: Notes to the Reader 1

    0.1 The structure of this book 2

    0.2 A philosophy of teaching and learning 6

    0.3 Programming and computer science 12

    0.4 Creativity and problem solving 12

    0.5 Request for feedback 12

    0.6 References 13

    0.7 Biographies 14



    Chapter 1: Computers, People, and Programming 17

    1.1 Introduction 18

    1.2 Software 19

    1.3 People 21

    1.4 Computer science 24

    1.5 Computers are everywhere 25

    1.6 Ideals for programmers 34



    Part I: The Basics 41



    Chapter 2: Hello,World! 43

    2.1 Programs 44

    2.2 The classic first program 45

    2.3 Compilation 47

    2.4 Linking 51

    2.5 Programming environments 52



    Chapter 3: Objects, Types, and Values 59

    3.1 Input 60

    3.2 Variables 62

    3.3 Input and type 64

    3.4 Operations and operators 66

    3.5 Assignment and initialization 69

    3.6 Composite assignment operators 73

    3.7 Names 74

    3.8 Types and objects 77

    3.9 Type safety 78



    Chapter 4: Computation 89

    4.1 Computation 90

    4.2 Objectives and tools 92

    4.3 Expressions 94

    4.4 Statements 99

    4.5 Functions 112

    4.6 Vector 116

    4.7 Language features 123



    Chapter 5: Errors 131

    5.1 Introduction 132

    5.2 Sources of errors 134

    5.3 Compile-time errors 134

    5.4 Link-time errors 137

    5.5 Run-timeerrors 138

    5.6 Exceptions 144

    5.7 Logic errors 152

    5.8 Estimation 155

    5.9 Debugging 156

    5.10 Pre- and post-conditions 161

    5.11 Testing 164



    Chapter 6: Writing a Program 171

    6.1 A problem 172

    6.2 Thinking about the problem 173

    6.3 Back to the calculator! 176

    6.4 Grammars 186

    6.5 Turning a grammar into code 193

    6.6 Trying the first version 201

    6.7 Trying the second version 206

    6.8 Token streams 207

    6.9 Program structure 213



    Chapter 7: Completing a Program 219

    7.1 Introduction 220

    7.2 Input and output 220

    7.3 Error handling 222

    7.4 Negative numbers 227

    7.5 Remainder: % 228

    7.6 Cleaning up the code 231

    7.7 Recovering from errors 238

    7.8 Variables 241



    Chapter 8: Technicalities: Functions, etc. 253

    8.1 Technicalities 254

    8.2 Declarations and definitions 255

    8.3 Header files 261

    8.4 Scope 264

    8.5 Function call and return 269

    8.6 Order of evaluation 287

    8.7 Namespaces 290



    Chapter 9: Technicalities: Classes, etc. 299

    9.1 User-defined types 300

    9.2 Classes and members 301

    9.3 Interface and implementation 302

    9.4 Evolving a class 304

    9.5 Enumerations 314

    9.6 Operator overloading 316

    9.7 Class interfaces 318

    9.8 The Date class 328



    Part II: Input and Output 337



    Chapter 10: Input and Output Streams 339

    10.1 Input and output 340

    10.2 The I/O stream model 341

    10.3 Files 343

    10.4 Opening a file 344

    10.5 Reading and writing a file 346

    10.6 I/O error handling 348

    10.7 Reading a single value 352

    10.8 User-defined output operators 357

    10.9 User-defined input operators 359

    10.10 A standard input loop 359

    10.11 Reading a structured file 361



    Chapter 11: Customizing Input and Output 375

    11.1 Regularity and irregularity 376

    11.2 Output formatting 376

    11.3 File opening and positioning 384

    11.4 String streams 390

    11.5 Line-oriented input 391

    11.6 Character classification 392

    11.7 Using nonstandard separators 394

    11.8 And there is so much more 401



    Chapter 12: A Display Model 407

    12.1 Why graphics? 408

    12.2 A display model 409

    12.3 A first example 410

    12.4 Using a GUI library 414

    12.5 Coordinates 415

    12.6 Shapes 416

    12.7 Using Shape primitives 417

    12.8 Getting this to run 431



    Chapter 13: Graphics Classes 437

    13.1 Overview of graphics classes 438

    13.2 Point and Line 440

    13.3 Lines 443

    13.4 Color 445

    13.5 Line_style 448

    13.6 Open_polyline 450

    13.7 Closed_polyline 451

    13.8 Polygon 453

    13.9 Rectangle 455

    13.10 Managing unnamed objects 459

    13.11 Text 462

    13.12 Circle 464

    13.13 Ellipse 466

    13.14 Marked_polyline 468

    13.15 Marks 469

    13.16 Mark 470

    13.17 Images 472



    Chapter 14: Graphics Class Design 479

    14.1 Design principles 480

    14.2 Shape 485

    14.3 Base and derived classes 496

    14.4 Benefits of object-oriented programming 504



    Chapter 15: Graphing Functions and Data 509

    15.1 Introduction 510

    15.2 Graphing simple functions 510

    15.3 Function 514

    15.4 Axis 518

    15.5 Approximation 521

    15.6 Graphing data 526



    Chapter 16: Graphical User Interfaces 539

    16.1 User interface alternatives 540

    16.2 The “Next” button 541

    16.3 A simple window 542

    16.4 Button and other Widgets 548

    16.5 An example 552

    16.6 Control inversion 556

    16.7 Adding a menu 557

    16.8 Debugging GUI code 562



    Part III: Data and Algorithms 567



    Chapter 17: Vector and Free Store 569

    17.1 Introduction 570

    17.2 vector basics 572

    17.3 Memory, addresses, and pointers 574

    17.4 Free store and pointers 577

    17.5 Destructors 586

    17.6 Access to elements 590

    17.7 Pointers to class objects 591

    17.8 Messing with types: void* and casts 593

    17.9 Pointers and references 595

    17.10 The this pointer 603



    Chapter 18: Vectors and Arrays 611

    18.1 Introduction 612

    18.2 Copying 613

    18.3 Essential operations 620

    18.4 Access to vector elements 625

    18.5 Arrays 627

    18.6 Examples: palindrome 637



    Chapter 19: Vector, Templates, and Exceptions 645

    19.1 The problems 646

    19.2 Changing size 649

    19.3 Templates 656

    19.4 Range checking and exceptions 668

    19.5 Resources and exceptions 672



    Chapter 20: Containers and Iterators 685

    20.1 Storing and processing data 686

    20.2 STL ideals 690

    20.3 Sequences and iterators 694

    20.4 Linked lists 698

    20.5 Generalizing vector yet again 703

    20.6 An example: a simple text editor 704

    20.7 vector, list, and string 711

    20.8 Adapting our vector to the STL 715

    20.9 Adapting built-in arrays to the STL 718

    20.10 Container overview 719



    Chapter 21: Algorithms and Maps 727

    21.1 Standard library algorithms 728

    21.2 The simplest algorithm: find() 729

    21.3 The general search: find_if() 732

    21.4 Function objects 734

    21.5 Numerical algorithms 738

    21.6 Associative containers 744

    21.7 Copying 757

    21.8 Sorting and searching 762



    Part IV: Broadening the View 769



    Chapter 22: Ideals and History 771

    22.1 History, ideals, and professionalism 772

    22.2 Programming language history overview 783



    Chapter 23: Text Manipulation 813

    23.1 Text 814

    23.2 Strings 814

    23.3 I/O streams 819

    23.4 Maps 820

    23.5 A problem 828

    23.6 The idea of regular expressions 830

    23.7 Searching with regular expressions 833

    23.8 Regular expression syntax 836

    23.9 Matching with regular expressions 844

    23.10 References 849



    Chapter 24: Numerics 853

    24.1 Introduction 854

    24.2 Size, precision, and overflow 854

    24.3 Arrays 859

    24.4 C-style multidimensional arrays 859

    24.5 The Matrix library 861

    24.6 An example: solving linear equations 872

    24.7 Random numbers 877

    24.8 The standard mathematical functions 879

    24.9 Complex numbers 880

    24.10 References 882



    Chapter 25: Embedded Systems Programming 887

    25.1 Embedded systems 888

    25.2 Basic concepts 891

    25.3 Memory management 897

    25.4 Addresses, pointers, and arrays 905

    25.5 Bits, bytes, and words 916

    25.6 Coding standards 935



    Chapter 26: Testing 949

    26.1 What we want 950

    26.2 Proofs 952

    26.3 Testing 952

    26.4 Design for testing 978

    26.5 Debugging 979

    26.6 Performance 979

    26.7 References 983



    Chapter 27: The C Programming Language 987

    27.1 C and C++: siblings 988

    27.2 Functions 994

    27.3 Minor language differences 1002

    27.4 Free store 1009

    27.5 C-style strings 1011

    27.6 Input/output: stdio 1016

    27.7 Constants and macros 1020

    27.8 Macros 1021

    27.9 An example: intrusive containers 1025



    Part V: Appendices 1035



    Appendix A: Language Summary 1037

    A.1 General 1038

    A.2 Literals 1041

    A.3 Identifiers 1045

    A.4 Scope, storage class, and lifetime 1046

    A.5 Expressions 1049

    A.6 Statements 1059

    A.7 Declarations 1061

    A.8 Built-in types 1062

    A.9 Functions 1066

    A.10 User-defined types 1069

    A.11 Enumerations 1070

    A.12 Classes 1071

    A.13 Templates 1083

    A.14 Exceptions 1086

    A.15 Namespaces 1088

    A.16 Aliases 1089

    A.17 Preprocessor directives 1090



    Appendix B: Standard Library Summary 1093

    B.1 Overview 1094

    B.3 Iterators 1100

    B.4 Containers 1105

    B.5 Algorithms 1112

    B.6 STL utilities 1121

    B.7 I/O streams 1124

    B.8 String manipulation 1131

    B.9 Numerics 1135

    B.10 C standard library functions 1140

    B.11 Other libraries 1150



    Appendix C: Getting Started with Visual Studio 1151

    C.1 Getting a program to run 1152

    C.2 Installing Visual Studio 1152

    C.3 Creating and running a program 1153

    C.4 Later 1155



    Appendix D: Installing FLTK 1157

    D.1 Introduction 1158

    D.2 Downloading FLTK 1158

    D.3 Installing FLTK 1159

    D.4 Using FLTK in Visual Studio 1159

    D.5 Testing if it all worked 1160



    Appendix E: GUI Implementation 1161

    E.1 Callback implementation 1162

    E.2 Widget implementation 1163

    E.3 Window implementation 1164

    E.4 Vector_ref 1166

    E.5 An example: manipulating Widgets 1167



    Glossary 1171

    Bibliography 1177

    Index 1181
    Forewords & Introductions

    “Damn the torpedoes! Full speed ahead.”
    —Admiral Farragut


    Please read Chapter 0 (“Notes to the Reader”) for an explanation of my teaching philosophy, general approach, etc. Please try to convey those ideas to your students along the way.


    # Paperback: 1272 pages
    # Publisher: Addison-Wesley Professional; 1 edition (December 25, 2008)
    # Language: English
    # ISBN-10: 0321543726
    # ISBN-13: 978-0321543721



    Code:
    http://uploading.com/files/T387LGD4/0321543726_Principles_and_Practice_Using...rar.html

  7. #7
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default VTC C Programming 2007 Video Tutorials -US$ 99.95 FREE

    VTC C Programming 2007 Video Tutorials -US$ 99.95 FREE


    Tutorial Information / Pricing:

    Title: C Programming 2007
    Author: Tim Heagarty
    SKU: 33775
    ISBN: 1-933736-90-9
    Release Date: 2007-06-22
    Price: Single User: US$ 99.95
    Duration: 9 hrs / 117 lessons
    Compatibility: Win Vista, XP, 2000, 98SE, Mac OS X, OS 9, Linux
    Work Files: Yes

    The C Programming Language is the foundation of nearly all modern computer languages. C is a ôlow levelö simple language that can be used to create the most elegant of applications and operating systems. Most of todayÆs commercial applications and operating systems have the C language at their core. VTC author Tim Heagarty explains the history and mechanics of the language and gives practical advice on its use in the commercial world.


    * Never has it been so easy to learn C Programming 2007.
    * No expensive classroom training courses.
    * No boring hard to follow books to read.
    * Learn from your own desk at a pace that suits you.
    * High quality affordable training that is easy to use and follow.
    * Use our unique training method, it makes learning easy no matter what your learning style.

    Code:
    Introducing C
    Introduction (05:35)
    Short History of C (03:40)
    C on Windows (04:02)
    Testing Visual C++ 2005 Express Edition (02:55)
    C on Linux (03:41)
    Testing GNU CPP (03:21)
    What a Compiler Is (04:29)
    First Steps
    Hello World (01:55)
    Entering The Program Pt.1 (04:28)
    Entering The Program Pt.2 (06:41)
    Compile & Run (07:04)
    Examine Each Line (10:08)
    First Program Assignment (02:46)
    First Program Answer (02:55)
    Types/Operators & Expressions
    Types/Operators & Expressions (03:27)
    Variable Names (06:53)
    Data Types & Sizes (03:38)
    Constants (07:20)
    Declarations (03:10)
    Arithmetic Operators (02:33)
    Relational & Logical Operators Pt.1 (04:40)
    Relational & Logical Operators Pt.2 (04:34)
    Type Conversions (05:25)
    Increment & decrement Operators (03:20)
    Bitwise Operators (09:50)
    Assignment Operators & Expressions (03:43)
    Conditional Expressions (04:16)
    Precedence & Order of Evaluations (06:38)
    Control Flow
    Control Flow (02:11)
    Statements & Blocks (05:57)
    If-Else (02:11)
    Else-If Pt.1 (04:44)
    Else-If Pt.2 (05:19)
    Switch (09:38)
    Loops - While (08:56)
    Loops - For (04:54)
    Loops - Do-While (03:29)
    Break & Continue (03:35)
    Goto & Labels (02:25)
    Functions & Program Structure
    Functions & Program Structure (02:36)
    Basics of Functions Pt.1 (04:59)
    Basics of Functions Pt.1 (03:54)
    Functions Returning Non-integers (03:59)
    External Variables (04:22)
    Scope Rules (03:52)
    Header Files (03:54)
    Static Variables Pt.1 (07:14)
    Static Variables Pt.2 (02:25)
    Register Variables (02:03)
    Block Structure (03:10)
    Initialization (03:48)
    Recursion (04:04)
    The C Preprocessor (05:58)
    Pointers & Arrays
    Pointers & Arrays (01:05)
    Pointers & Addresses Pt.1 (04:02)
    Pointers & Addresses Pt.2 (06:02)
    Pointers & Function Arguments (02:57)
    Pointers & Arrays (04:01)
    Address Arithmetic (06:07)
    Character Pointers & Functions (03:53)
    Pointer Arrays/Pointers to Pointers (02:44)
    Multi-dimensional Arrays (05:07)
    Initialization of Pointer Arrays (02:48)
    Pointers vs. Multi-dimensional Arrays (02:38)
    Command-line Arguments (03:15)
    Pointers to Functions (02:39)
    Complicated Declarations (02:36)
    Structures
    Structures (02:18)
    Basics of Structures Pt.1 (04:24)
    Basics of Structures Pt.2 (04:22)
    Structures & Functions (06:59)
    Arrays of Structures (02:37)
    Pointers to Structures (06:49)
    Typedef (02:20)
    Unions (02:50)
    Bit-fields (02:37)
    Input & Output
    Input & Output (02:24)
    Standard Input & Output (06:36)
    Formatted Output-Printf Pt.1 (05:48)
    Formatted Output-Printf Pt.2 (02:49)
    Variable Length Argument Lists (05:12)
    Formatted Input Scanf (02:50)
    File Access (05:29)
    Error Handling Stderr & Exit (05:03)
    Line Input & Output (01:45)
    Miscellaneous Functions (06:31)
    Using C on the Web
    Using C on the WWW With CGI (04:14)
    Basics of CGI Pt.1 (04:10)
    Basics of CGI Pt.2 (03:48)
    Preparing For C & CGI Pt.1 (04:32)
    Preparing For C & CGI Pt.2 (05:12)
    Hello World on CGI (07:57)
    Functions For C on WWW (04:10)
    Writing A Form For CGI Pt.1 (06:09)
    Writing A Form For CGI Pt.2 (06:41)
    Writing A Form For CGI Pt.3 (07:11)
    Display & Use Environment Vars Pt.1 (04:23)
    Display & Use Environment Vars Pt.2 (06:55)
    The UNIX System Interface
    The UNIX System Interface (03:39)
    Low Level I/O Read & Write (02:59)
    Open/Create/Close/Unlink (03:45)
    Random Access Lseek (02:11)
    Input & Output
    Input & Output Pt.1 (06:53)
    Input & Output Pt.2 (04:56)
    File I/O & Character I/O (06:38)
    Direct I/O & Error Handling (05:59)
    Character Class Tests (02:18)
    String Functions Pt.1 (07:16)
    String Functions Pt.2 (04:55)
    Math & Utility & (03:32)
    Diagnostics/Arg Lists & Signals Pt.1 (05:47)
    Diagnostics/Arg Lists & Signals Pt.2 (02:25)
    Date & Time Functions Pt.1 (03:24)
    Date & Time Functions Pt.2 (04:34)
    Defined Limits & (01:57)
    Review
    Review (03:57)
    Credits
    About this Author (01:09)


    Code:
    http://uploading.com/files/MAWX8XS6/cfe-vtccp2007.part1.rar.html
    http://uploading.com/files/Z8E4G9DY/cfe-vtccp2007.part2.rar.html
    http://uploading.com/files/M9UIASCM/cfe-vtccp2007.part3.rar.html

  8. #8
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default C++ Programming eBook Collection

    C++ Programming eBook Collection


    Download List Of All Books:

    Code:
    http://uploading.com/files/5NQJTMRV/ihbvcpp08.rar.html
    http://uploading.com/files/L5CWAVPV/cpp4d.rar.html
    http://uploading.com/files/SK3IH4SJ/cppmyst.rar.html
    http://uploading.com/files/LO1EBXJQ/vcppi12el.rar.html
    http://uploading.com/files/CR0CBLHY/stycpp24hr.rar.html
    http://uploading.com/files/JQDEDSMS/bvcpp6.rar.html


    Description
    Proudly presenting the latest edition of one of the all-time bestselling books on the C++ language, successful author Ivor Horton repeats the formula that has made each previous edition so popular by teaching you both the standard C++ language and C++/CLI as well as Visual C++ 2008. Thoroughly updated for the 2008 release, this book shows you how to build real-world applications using Visual C++ and guides you through the ins and outs of C++ development.

    Horton's accessible approach and detailed examples cover both flavors of the C++ language-native ISO/ANSIC++ Windows application development using the Microsoft Foundation Classes (MFC), as well as the development of C++/CLI Windows applications using Windows Forms. He also introduces you to the techniques you can use for accessing data sources in both MFC and Windows Forms, and working examples demonstrate each programming technique that is being discussed. With this book by your side, you are well on your way to becoming a successful C++ programmer.

    What you will learn from this book:

    * How to use the Standard Template Library, a powerful and extensive set of tools for organizing and manipulating data in your native C++ programs

    * Techniques for finding errors in your C++ programs

    * The ways that Microsoft(r) Windows(r) applications are structured and the elements that are essential for each application

    * How to create and use common controls in order to build the graphical user interface for your application

    * Ways to develop your own libraries using MFC

    * The different controls that are available for accessing data sources, how they work, and how to customize them

    Who this book is for:

    This book is for anyone who wants to write C++ applications for the Microsoft Windows OS. No prior experience of any programming language is assumed.



    Code:
    http://uploading.com/files/5NQJTMRV/ihbvcpp08.rar.html


    C++ For Dummies



    * This revision of the bestseller covers the popular object-oriented programming language C++ from the ground up, enabling beginners to become functional programmers and intermediate programmers to fine-tune their skills

    * Thirty percent new material includes updates on the most recent ANSI standard, the new public domain C++ compiler, standards information on namespaces, new library functions, and complete coverage of the standard template library

    * Covers topics like building and debugging C++ programs, creating source code, using the Visual C++ help system, building objects, learning the standard template library, and much more



    Code:
    http://uploading.com/files/L5CWAVPV/cpp4d.rar.html



    C++ Demystified



    Minimal technical jargon, step-by-step discussions, and quizzes at the end of each chapter make this an easy-to-understand guide to C++ programming. Quickly learn what a programming language is and the anatomy of C++, then jump right into creating your own programs with expert guidance. Discover functions, objects, compilers, linkers, and much more along the way. For the fast and easy way to understanding the fundamentals of C++, this is the resource you need.



    Code:
    http://uploading.com/files/SK3IH4SJ/cppmyst.rar.html



    Visual C++ in 12 Easy Lessons



    This is the perfect book for beginning programmers. This book/disk set not only teaches users how to start writing code in a short period of time, but also supplies the compiler needed to generate that code. - Series elements take readers step by step through the learning process, pulling out new concepts and highlighting key points



    Code:
    http://uploading.com/files/LO1EBXJQ/vcppi12el.rar.html



    Sams Teach Yourself C++ in 24 Hours



    This up-to-date guide to C++ programming is all you need to teach yourself the basics in 24 hours. Jesse Liberty's Sams Teach Yourself C++ in 24 Hours is a hand-on guide complete with examples of syntax and detailed analysis of code. By the end of the book, you will have learned the fundamentals of C++, including managing I/O loops and arrays, object-oriented programming, and creating C++ applications. A CD is included that provides you with all the source code needed to develop the samples in the book as well as the Cygnus Insight Debugger and the Dev-C++ IDE. Join over 250,000 readers who have learned C++ programming from Jesse Liberty!



    Code:
    http://uploading.com/files/CR0CBLHY/stycpp24hr.rar.html


    Beginning Visual C++ 6



    Beginning Visual C++ 6 can be broken down into four sections. The first is a fast-paced but thorough tutorial to the C++ language, punctuated with interesting and worthwhile example programs. After that, you'll learn about object orientation with C++, and how this relates to Windows programming - the section ends with the design and implementation of a sizable class-based C++ application.

    The third part of the book walks the reader through creating Windows applications using the Microsoft Foundation Classes (MFC). This includes the following:

    * Outputting to the screen and printer
    * Creating menus, toolbars, and dialogs
    * Debugging your program
    * Responding to a user's actions



    Code:
    http://uploading.com/files/JQDEDSMS/bvcpp6.rar.html


    ---------- Post added at 02:10 ---------- Previous post was at 01:50 ----------

    C++ Programming for Game Developers


    C++ Programming for Game Developers | ~361 MB
    The C++ Programming for Game Developers series of courses has been designed to satisfy three major goals. First and foremost, the key goal is to enable you to understand, and be able to apply (by writing programs), the fundamental components of the C++ programming language. The second goal of this series is to prepare you for the other courses at Game Institute, which require an intermediate level of proficiency with the C++ programming language.


    4 Parts

    Code:
    http://uploading.com/files/8E2J4UD9/LiP-C___Programming_for_Game_Developers....rar.html
    http://uploading.com/files/JEAJO80P/LiP-C___Programming_for_Game_Developers....rar.html
    http://uploading.com/files/GLSJ9WAO/LiP-C___Programming_for_Game_Developers....rar.html
    http://uploading.com/files/WB71YP8H/LiP-C___Programming_for_Game_Developers....rar.html

  9. #9
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default Apress Beginning C Sharp 2008 From Novice to Professional

    ABOUT THE BOOK
    This book is for anyone who wants to write good C# 2008 code – even if you have never programmed before.

    Writing good code can be a challenge, there are so many options, especially in a language like C#. If you want to really get the best from a programming language you need to know which features work best in which situations and understand their strengths and weaknesses. It is this understanding that makes the difference between coding and coding well.

    Beginning C# 2008 has been written to teach you how to use the C# programming language to solve problems. From the earliest chapters, and from the first introductory concepts, you' ll be looking at real-world programming challenges and learning how C# can be used to overcome them. As you progress through the book the problems become more involved and interesting while the solutions become correspondingly more complex and powerful as C# features interact to achieve the results that you want.

    By the time you've finished reading this book and worked through the sample exercises, you'll be a confident and very competent C# programmer. You will still have many explorations of the .NET Framework API to look forward to in your future career, but you will have a firm foundation to build from and you will know exactly where to go to find the things that you need to progress confidently in your projects.

    Christian Gross is dedicated to helping his readers understand every detail of Beginning C# 2008 and so you can contact him via SKYPE (christianhgross) if you have bought this book and have a question about something Christian discusses. If Christian is available when you contact him, he will even try to answer you right away!


    What you will learn

    * Everything to get you started with C# 2008 from scratch – from installing the tools to writing your first applications.
    * All the core concepts of .NET 3.5 programming: from decision trees to data structures, exceptions to lambda expressions and from objects to components.
    * Learn what LINQ is, why functional programming can be important, how generics make your life easier and much, much, more!


    Who is this book for?

    This book is for anyone who's just starting out to learn about C#. It doesn't assume any prior knowledge of object-oriented programming, of the .NET Framework, or of coding in general. It simply assumes that you're an intelligent person who wants to learn and starts the journey from there.



    Related Titles
    * Beginning SQL Server 2005 for Developers: From Novice to Professional
    * Beginning ASP.NET 3.5 in C# 2008
    * Pro LINQ: Language Integrated Query in C# 2008
    * Pro C# 2008 and the .NET 3.5 Platform, Fourth Edition


    About the Author
    Christian Gross is a consultant with vast experience in the client/server world. He has consulted for Microsoft on DNA solutions, and he has held consulting positions with Daimler Benz, Microsoft, NatWest, and other major corporations. Gross was a contributor to Professional Active Server Pages, Professional SQL Server 6.5 Administration, Professional NT Internet Information Server Administration, and Programming Microsoft Windows 2000 Unleashed. He is the author of A Programmer's Introduction to Windows DNA.


    About the Apress Beginning Series
    The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!



    Code:
    http://uploading.com/files/S74EUILS/beginning-c-2008-from-novice-to-professi...pdf.html
    ____________________________
    SUPERB COLLECTIONS! GREAT STUFF!

    Complete Fitness & Body Building Books! (continue update)
    Code:
    http://warezforum.info/showthread.php?p=650947#650947
    Engineering. Everything You Need! (continue update)
    Code:
    http://warezforum.info/showthread.php?p=650992#650992
    Computer, IT & Programming Collections (continue update)
    Code:
    http://warezforum.info/showthread.php?p=650782#650782
    Gaming - The Complete Guides! (continue update)
    Code:
    http://warezforum.info/showthread.php?p=651137#651137

  10. #10
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default The C Programming Language ( 2nd Ed. ) By Brian W. Kernighan

    The C Programming Language ( 2nd Ed. ) By Brian W. Kernighan


    The C Programming Language (2nd Edition)
    ISBN: 0131103628
    Author: Brian W. Kernighan
    Publisher: Prentice Hall PTR
    Publication Date: 1988-03-22
    Number Of Pages: 274
    Format: PDF
    Average Amazon Rating: 4.5
    Code:
    http://www.amazon.com/exec/obidos/ASIN/0131103628/ebooksclub-20/

    Code:
    http://uploading.com/files/J669434G/PrenticeHall._The_Ansi_C_Programming_Lan...rar.html

    If links are down, let me know so I can re-upload them
    Enjoy and if you like this post,



    There is no password so ENJOY!!!

    ---------- Post added at 09:29 ---------- Previous post was at 08:27 ----------

    Tutorial For C Programming Language



    This tutorial was made in Flash To Learn C.

    It teaches you from the beginning. Even if you dont know the basics of C, this tutorial teaches you from the first (the very beginning)!!

    You dont need to worry! I have provided some screenshots of this tutorial. Remember its worth downloading even if you are a master in C.


    File Format: RAR --> iSO
    Size : 48.3 Mb


    Code:
    http://uploading.com/files/H2WABTHM/Learning_C.rar.html.html
    Password: just4you

    ____________________________
    SUPERB COLLECTIONS! GREAT STUFF!

    C and C++. Complete Programming Books! (updated)
    Code:
    http://warezforum.info/showthread.php?p=656297#656297
    Guitar! Complete Tutorial (continue update)
    Code:
    http://warezforum.info/showthread.php?p=644629#644629
    Learn World Major Languages (continue update)
    Code:
    http://warezforum.info/showthread.php?p=650635#650635
    Most powerfull Build Your Career (continue updated)
    Code:
    http://warezforum.info/showthread.php?p=642865#642865
    MP3 Music Complete Latest Hits! (continue update)
    Code:
    http://warezforum.info/showthread.php?p=654291#654291

  11. #11
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default C++ Programming for Game Developers

    C++ Programming for Game Developers


    C++ Programming for Game Developers | ~361 MB
    The C++ Programming for Game Developers series of courses has been designed to satisfy three major goals. First and foremost, the key goal is to enable you to understand, and be able to apply (by writing programs), the fundamental components of the C++ programming language. The second goal of this series is to prepare you for the other courses at Game Institute, which require an intermediate level of proficiency with the C++ programming language.


    4 Parts

    Code:
    http://uploading.com/files/8E2J4UD9/LiP-C___Programming_for_Game_Developers....rar.html
    http://uploading.com/files/JEAJO80P/LiP-C___Programming_for_Game_Developers....rar.html
    http://uploading.com/files/GLSJ9WAO/LiP-C___Programming_for_Game_Developers....rar.html
    http://uploading.com/files/WB71YP8H/LiP-C___Programming_for_Game_Developers....rar.html


    ____________________________
    SUPERB COLLECTIONS! GREAT STUFF!

    C and C++. Complete Programming Books! (updated)
    Code:
    http://warezforum.info/showthread.php?p=656297#656297
    Comics & Graphic Novels. Super Big Treats! (continue update)
    Code:
    http://warezforum.info/showthread.php?p=653616#653616
    Gaming - The Complete Guides! (continue update)
    Code:
    http://warezforum.info/showthread.php?p=651137#651137
    Lot of Games. Caution! It Makes You Addicted. (updated)
    Code:
    http://warezforum.info/showthread.php?p=653748#653748
    Making Money. Powerful Guides! (continue update)
    Code:
    http://warezforum.info/showthread.php?p=651340#651340


    ---------- Post added at 18 ---------- Previous post was at 16:54 ----------

    C++ Programming


    Accelerated C++: Pratical Programming by Example

    Book Description
    * Introduction to C++
    * Console I/O with stream classes
    * Basic string handling
    * Loop and flow-control statements
    * Arrays
    * Using functions and methods
    * Using Standard Template Library (STL) containers (vectors, linked lists, and maps)
    * Iterators
    * Sorting and generic functions
    * Basic class design
    * Pointers and arrays
    * File I/O
    * Memory-management techniques, including statically and dynamically allocated memory
    * Adding stream support to custom classes
    * Conversion operators
    * Operator overloading
    * Friend functions
    * Inheritance
    * Polymorphism and virtual functions
    * Handle idioms for classes, including reference counting
    * Quick reference to the C++ language



    Code:
    http://uploading.com/files/W731CWXP/Accelerated_C___Practical_Programming_by...rar.html



    Beginning C++ Game Programming

    Book Description
    Interactivity - the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you're ready to jump into the world of programming for games, "Beginning C++Game Programming" will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you'll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C++!



    Code:
    http://uploading.com/files/7BYX5HV2/Beginning_C___Game_Programming.rar.html


    Beyond The C++ Standard Library: An Introduction to Boost

    Book Description
    Boost takes you far beyond the C++ Standard Library, making C++ programming more elegant, robust, and productive. Now, for the first time, a leading Boost expert systematically introduces the broad set of Boost libraries and teaches best practices for their use.

    Writing for intermediate-to-advanced C++ developers, Björn Karlsson briefly outlines all 58 Boost libraries, and then presents comprehensive coverage of 12 libraries you're likely to find especially useful. Karlsson's topics range from smart pointers and conversions to containers and data structures, explaining exactly how using each library can improve your code. He offers detailed coverage of higher-order function objects that enable you to write code that is more concise, expressive, and readable. He even takes you "behind the scenes" with Boost, revealing tools and techniques for creating your own generic libraries.

    Coverage includes
    * Smart pointers that provide automatic lifetime management of objects and simplify resource sharing
    * Consistent, best-practice solutions for performing type conversions and lexical conversions
    * Utility classes that make programming simpler and clearer
    * Flexible container libraries that solve common problems not covered by the C++ Standard Library
    * Powerful support for regular expressions with Boost.Regex
    * Function objects defined at the call site with Boost.Bind and Boost.Lambda
    * More flexible callbacks with Boost.Function
    * Managed signals and slots (a.k.a. the Observer pattern) with Boost.Signals

    The Boost libraries are proving so useful that many of them are planned for inclusion in the next version of the C++ Standard Library. Get your head start now, with Beyond the C++ Standard Library.



    Code:
    http://uploading.com/files/4M27XZAO/Beyond_the_C___Standard_Library_An_Intro...rar.html

    C++ Coding Standards: 101 Rules, Guidelines, and Best Practices

    Book Description
    Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own standards.

    The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized--techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like

    What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.



    Code:
    http://uploading.com/files/KMJS1EAH/C___Coding_Standards_-_101_Rules_Guideli...rar.html


    C++ Cookbook

    Book Description
    Despite its highly adaptable and flexible nature, C++ is also one of the more complex programming languages to learn. Once mastered, however, it can help you organize and process information with amazing efficiency and quickness.

    The C++ Cookbook will make your path to mastery much shorter. This practical, problem-solving guide is ideal if you're an engineer, programmer, or researcher writing an application for one of the legions of platforms on which C++ runs. The algorithms provided in C++ Cookbook will jump-start your development by giving you some basic building blocks that you don't have to develop on your own.

    Less a tutorial than a problem-solver, the book addresses many of the most common problems you're likely encounter--whether you've been programming in C++ for years or you're relatively new to the language. Here are just some of the time-consuming tasks this book contains practical solutions for:

    * Reading the contents of a directory
    * Creating a singleton class
    * Date and time parsing/arithmetic
    * String and text manipulation
    * Working with files
    * Parsing XML
    * Using the standard containers

    Typical of O'Reilly's "Cookbook" series, C++ Cookbook is written in a straightforward format, featuring recipes that contain problem statements and code solutions, and apply not to hypothetical situations, but those that you're likely to encounter. A detailed explanation then follows each recipe in order to show you how and why the solution works. This question-solution-discussion format is a proven teaching method, as any fan of the "Cookbook" series can attest to. This book will move quickly to the top of your list of essential C++ references.



    Code:
    http://uploading.com/files/6BWAC2O3/C___Cookbook.rar.html

  12. #12
    ari.gold's Avatar
    ari.gold is offline Senior Member Captain ari.gold is a jewel in the rough
    Join Date
    Jun 2009
    Posts
    656
    Rep Power
    63

    Default C and C++. Complete Programming Books! (updated)

    C++ Demystified

    Book Description
    Minimal technical jargon, step-by-step discussions, and quizzes at the end of each chapter make this an easy-to-understand guide to C++ programming. Quickly learn what a programming language is and the anatomy of C++, then jump right into creating your own programs with expert guidance. Discover functions, objects, compilers, linkers, and much more along the way. For the fast and easy way to understanding the fundamentals of C++, this is the resource you need.



    Code:
    http://uploading.com/files/KUH2H5P3/C___Demystified_A_Self-Teaching_Guide.rar.html


    C++ For Business Programming

    Book Description
    This book provides a highly readable introduction to C++ programming for beginning business programmers. It guides readers through complete and clear descriptions of sample programs, with a wealth of exercises included along the way to help reinforce the important points of each chapter. Throughout the text, a strong emphasis is placed on business applications, rather than those in mathematics or computing. Part I (Basic C++) covers the procedural parts of C++. Part II (Object-Oriented Concepts and Programming) introduces object-oriented ideas through the built-in string class. Part III (Object-Oriented Programming) explores the essential object-oriented ideas through inheritance and polymorphism. For beginning programmers using C++ for business.



    Code:
    http://uploading.com/files/GTD6DNZK/C___for_Business_Programming__Second_Edi...rar.html

    C++ For Dummies 5th Edition

    Book Description
    If you’ve thought of programmers as elite intelligentsia who possess expertise (and perhaps genes) the rest of us will never have, think again. C++ For Dummies, 5th Edition, debunks the myths, blasts the barriers, shares the secrets, and gets you started. In fact, by the end of Chapter 1, you’ll be able to create a C++ program. OK, it won’t be newest, flashiest video game, but it might be a practical, customized inventory control or record-keeping program.

    Most people catch on faster when they actually DO something, so C++ For Dummies includes a CD-ROM that gives you all you need to start programming (except the guidance in the book, of course), including:

    * Dev-C, a full-featured, integrated C++ compiler and editor you install to get down to business
    * The source code for the programs in the book, including code for BUDGET, programs that demonstrate principles in the book
    * Documentation for the Standard Template Library
    * Online C++ help files

    Written by Stephen Randy Davis, author of C++ Weekend Crash Course, C++ for Dummies, takes you through the programming process step-by-step. You’ll discover how to:

    * Generate an executable
    * Create source code, commenting it as you go and using consistent code indentation and naming conventions
    * Write declarations and name variables, and calculate expressions
    * Write and use a function, store sequences in arrays, and declare and use pointer variables
    * Understand classes and object-oriented programming
    * Work with constructors and destructors
    * Use inheritance to extend classes
    * Use stream I/O
    * Comment your code as you go, and use consistent code indentation and naming conventions
    * Automate programming with the Standard Template Library (STL)

    C++ for Dummies 5th Edition is updated for the newest ANSI standard to make sure you’re up to code.



    Code:
    http://uploading.com/files/7L5YOXD2/C___for_Dummies_5th_edition.rar.html


    C++ How to Program 5th Edition

    Book Description
    With over 250,000 sold, Harvey and Paul Deitel's C++ How to Program is the world's best-selling introduction to C++ programming. Now, this classic has been thoroughly updated! The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming concepts and intermediate-level topics for further study. The books in this series feature hundreds of complete, working programs with thousands of lines of code. Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published-with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. The updated Fifth Edition now includes a new early classes pedagogy-classes and objects are introduced in Chapter 3 and used throughout the book as appropriate. The new edition uses string and vector classes to make earlier examples more object-oriented. Large chapters are broken down into smaller, more manageable pieces. A new OOD/UML ATM case study replaces the elevator case study of previous editions, and UML in the OOD/UML case study and elsewhere in the book has been upgraded to UML 2. The Fifth Edition features new mini case studies (e.g., GradeBook and Time classes). An employee hierarchy replaces Point/Circle/Cylinder to introduce inheritance and polymorphism. Additional enhancements include tuned treatment of exception handling, new “Using the Debugger” material and a new "Before You Begin" section to help readers get set up properly. Also included are separate chapters on recursion and searching/sorting. The Fifth Edition retains every key concept and technique ANSI C++ developers need to master: control statements, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more. It also includes a detailed introduction to Standard Template Library (STL) containers, container adapters, algorithms, and iterators. The accompanying CD-ROM includes all the source code from the book. A valuable reference for programmers and anyone interested in learning the C++ programming language and object-oriented development in C++.



    Code:
    http://uploading.com/files/O2J6K4Z9/C___How_to_Program__Fifth_Edition.rar.html


    C++ In Action: Industrial Strength Programming Techniques

    Book Description
    Pearson Education) Modern guide to using C++ langugage, including how to apply it to Windows programming. Shows how to write programs for programmers, not computers. The CD-ROM features all of the source code and projects from the text. Also includes a companion Web site. System requirements not listed. Softcover.



    Code:
    http://uploading.com/files/0W7BHA7C/C___In_Action_Industrial_Strength_Progra...rar.html

+ Reply to Thread

Similar Threads

  1. C++ Programming Books
    By paco22 in forum eBooks & Tutorials
    Replies: 0
    Last Post: 18-07-2009, 05:53
  2. Books on WCF Programming
    By paco22 in forum eBooks & Tutorials
    Replies: 0
    Last Post: 08-07-2009, 04:04
  3. C++ Programming Books
    By gantzkid in forum eBooks & Tutorials
    Replies: 0
    Last Post: 30-06-2009, 03:50

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts